A dedicated machine for repeatable builds

We do one thing:
give your iOS builds a reliable Mac

OSXHost provides dedicated physical cloud Macs. Run Xcode, signing assets, and CI jobs on a dedicated Mac mini instead of relying on whichever office computer happens to be switched on when your release pipeline needs it.

Rent by the day, from $20.5/day. See the console for live configuration and availability.

It started with office build machines

A failed build shouldn’t start with finding someone to reboot a computer.

We used to manage our own build machines in the office. We know the real bottlenecks before a release—not some abstract “need to move to the cloud.”

An overnight job drops offline, and you don’t notice the archive never finished until the next morning. A developer changes workstations, but signing assets and the keychain don’t make the move intact. A quick cleanup removes the caches and configuration the next build depends on. A machine that powers on isn’t necessarily a machine that can run your pipeline reliably.

Using development computers as shared build machines also ties two different workflows together. Someone needs to debug while someone else needs a build; one person changes the toolchain while another depends on the previous setup. When release day arrives, the team is left trying to remember exactly what went into the last successful build.

Our goal with OSXHost is simple: give builds a dedicated Mac, with a consistent home for projects, toolchains, and run history. A dedicated machine gives you a clear resource boundary. Your team can then use pinned versions, managed signing assets, and automation scripts to make builds traceable and repeatable.

Resource boundaries, in plain sight

Physical nodes make workloads easier to understand.

Each Mac mini is dedicated to one user. CPU, unified memory, and storage are not shared with other tenants. These are not virtual machines.

Your compute resources are yours

Builds, simulators, and inference experiments use the resources of your rented machine. Your team controls concurrency based on its own job queue, without another tenant’s workload as an unseen variable.

Multiple jobs on the same machine still compete for resources. Test your actual project to determine the right concurrency level.

Set up your own environment

Use the macOS desktop or command line to configure Xcode, fastlane, and project dependencies. Script version selection and environment setup so every new job follows the same preparation steps.

Check current delivery options when choosing your system and toolchain; compatibility does not guarantee performance.

Choose a plan, then a term

Choose from three configurations: Host M4 Lite, Host M4 Plus, and Host M4 Pro. Check your project’s memory, cache, and concurrency needs, then choose a daily, weekly, monthly, or quarterly term.

Compare the three plans

Five locations. One way to choose.

Start near the people using the machine, then check your pipeline’s data paths.

For interactive development, start with your team’s location. For unattended builds, consider how code, dependencies, and artifacts move. Similar time zones don’t guarantee similar network latency.

SG · UTC+08:00

Singapore

A good fit for teams in Southeast Asia working during the day, and for release schedules aligned with UTC+8.

Check: dependency downloads and artifact transfers.

Available

JP · UTC+09:00

Japan (Tokyo)

A good fit for Japanese teams scheduling development, regression testing, and builds around the local workday.

Check: interactive access and regression schedules.

Available

KR · UTC+09:00

South Korea (Seoul)

A good fit for client development and game builds with Korean teams, aligned with local working hours.

Check: project asset sync and build uploads.

Available

HK · UTC+08:00

Hong Kong

A good fit for teams working on UTC+8 schedules, with build checks and release handoffs in the same workday.

Check: your team’s network connection to the node.

Available

US-W · UTC−08:00 / −07:00

US West

A good fit for teams working on Pacific Time. Schedule jobs with both standard time and daylight saving time in mind.

Check: cross-time-zone handoffs and scheduled jobs.

Available

Check the console for live availability. Choosing a location is no substitute for testing your actual network connection. If you need help deciding, share your team’s time zone, how you’ll access the machine, and where build data needs to go.

A clear process for every handoff

Delivery, faults, and offboarding each have a defined process.

Remote access is only part of the service. Data isolation between rental terms and the recovery process after a hardware fault matter just as much.

  1. 01

    Before delivery
    Wipe and reinstall

    We wipe and reinstall the system before delivery, then check basic connectivity. Once you have access, change the initial password, set up your access credentials, and then import your project and signing assets. Don’t skip the first-login checks.

  2. 02

    During use
    Triage and replace

    If you suspect a hardware fault, open a support ticket in the console with your order number, when it happened, and what went wrong. Once the hardware issue is confirmed, we follow the whole-machine replacement process. Rebuilding your environment depends on scripts and backups your team has kept; a replacement machine does not automatically restore all your data.

  3. 03

    After your rental
    Secure data erasure

    After a rental ends, we securely erase the machine before it enters the next delivery process. Before your rental ends, export your build artifacts, essential configuration, and sensitive assets, and revoke credentials you no longer need in related CI systems. Don’t use a rented machine as your only backup.

99.9% is an uptime commitment, not a historical score.

Over 30 days, that allows for about 43 minutes of downtime. If downtime exceeds that allowance, we extend the service by the corresponding amount of time. Submit a request through a console ticket within 7 days of the incident, including your order number and the affected time period.

Full claim details

Describe the need in real work terms

Let the machine fade into the background. Focus on the release.

These two examples illustrate typical use cases for comparison with your own workflow. They are not verified customer testimonials.

“We build our international game releases dozens of times a week. I’d like to run those builds on the Seoul node so the team can focus on the release instead of taking turns looking after the office machine.”

Lead game client developer · Illustrative use case

“I care about build speed and a clear bill. I’ll test with my own project before deciding how long to rent. When the experiment is done, I’ll take my artifacts with me instead of turning a temporary machine into a long-term expense.”

Independent developer · Illustrative use case

What to check when evaluating a service

Clear pricing. Clear commitments. Clear limits.

You shouldn’t have to guess before placing an order. The details that affect your choice and delivery should be easy to find before you rent.

Clear pricing

Pay in advance by the day, week, month, or quarter. All prices are in USD. Plan prices and add-ons are listed separately, so expanded storage and Thunderbolt 5 daisy-chaining aren’t hidden in a vague starting price.

We accept USDT-TRC20 and Visa / Mastercard / Amex (via Stripe). Available payment gateways are confirmed by the backend.

See all pricing

Clear commitments

Nodes operate 365 days a year. The monthly uptime commitment, allowance calculation, claim period, and compensation method should all be verifiable—not just a slogan with no way to make a claim.

For order-specific issues, use a console ticket to keep the issue description, time period, and handling history together, so everyone can refer to the same details.

Read the terms

Clear limits

A dedicated physical machine won’t make every project build in the same amount of time. Dependency downloads, signing configuration, cache hits, and job concurrency all affect build results and duration.

You manage the projects and certificates on your machine; we don’t access them. Your team is still responsible for protecting credentials, recording versions, and keeping separate backups.

How we handle data

Put your next build on a dedicated machine.

First, check your project’s memory, storage, and toolchain requirements. When you’re ready, choose a machine. To discuss your team’s setup, contact us by email or open a ticket in the console.